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Grant program: Digital Humanities Start-Up Grants*

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Page size:
 298 items in 6 pages
Award Number Grant ProgramAward RecipientProject TitleAward PeriodApproved Award Total
Page size:
 298 items in 6 pages
HD-228732-15Digital Humanities: Digital Humanities Start-Up GrantsWheaton CollegeEasing Entry and Improving Access to Computer-Assisted Text Analysis for the Humanities5/1/2015 - 6/30/2017$60,000.00MarkDavidLeBlancScott KleinmanWheaton CollegeNortonMA02766-2322USA2015Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities60000059788.710

The addition of several features to the Lexos software, including a set of instructional resources to help scholars and students understand the most appropriate uses for computational methods for text analysis.

The rapid digitization of texts presents both new opportunities and real barriers of entry to computer-assisted explorations of texts. The Lexos software developed by the Lexomics Project provides a simple, web-based workflow for text processing, statistical analysis, and visualization designed to address these barriers. The project will support Lexos' core strength as an entry-level tool while seeking to position it as an innovative intervention in Digital Humanities conversations about the interplay of machine learning and text analysis. The project will embed dialogue about the use of computational methods to study humanities data in the tool itself through our "In the Margins" feature to collect and disseminate discussions of the problems, solutions, and best practices for using computational methods for text analysis.

HD-228783-15Digital Humanities: Digital Humanities Start-Up GrantsTexas A & M University, College StationMuSO: Aggregation and Peer Review in Music6/1/2015 - 5/31/2016$29,935.00Timothy Duguid   Texas A & M University, College StationCollege StationTX77843-0001USA2015Music History and CriticismDigital Humanities Start-Up GrantsDigital Humanities29935029923.630

A two-day workshop and follow-up activities to develop the Music Scholarship Online (MuSO) project to consider approaches for federating and evaluating digital projects in music.

This Level I project will fund a two-day workshop at Texas A&M University for 15 software engineers, music librarians, music encoding specialists, and music scholars from the U.S., Canada and abroad that will lay the foundation to launch MuSO (Music Scholarship Online). Using the period-specific virtual research environments, or research nodes, of the Advanced Research Consortium (ARC) as templates, this workshop will establish methods for aggregating and evaluating digital projects in the fields of music analysis, culture, history and literature. The workshop will address the metadata needs for media such as musical scores and audio recordings, and it will establish a standard and process for peer reviewing the projects that contribute to and participate in MuSO. The funded workshop will therefore produce a list of changes to the ARC metadata guidelines as well as a method for evaluating digital projects in music.

HD-228866-15Digital Humanities: Digital Humanities Start-Up GrantsGettysburg CollegeComparative Ethnobiology in Mesoamerica: A Digital Portal for Collaborative Research and Public Dissemination5/1/2015 - 10/31/2017$29,930.00JonathanD.AmithEric RemyGettysburg CollegeGettysburgPA17325-1483USA2015LinguisticsDigital Humanities Start-Up GrantsDigital Humanities299300299300

Prototype development of a database and website that would aggregate indigenous linguistic information relevant to Mesoamerican flora and fauna.

In 1983 Catherine Fowler completed a pioneering study of Uto-Aztecan cultural history, focused on locating the Proto-Uto-Aztecan homeland by linking reconstructed PUA biological terms to the historic distribution of biological species labeled by these terms. Others have studied loan patterns in biological nomenclature among non-genetically related languages to develop models of migration and linguistic and cultural convergence in prehistoric periods. These two complementary approaches require an immense dataset of biological terminology from diverse languages. To achieve this dataset for Mesoamerica, an area characterized both by extensive migration and great biodiversity, this project will create an innovative portal to facilitate the exchange of information on Indigenous nomenclature, classification and use of biotaxa. This portal will enable a community of scholars to share material that would otherwise languish for years before, if ever, being disseminated in a print publication.

HD-228890-15Digital Humanities: Digital Humanities Start-Up GrantsRegents of the University of California, Santa Cruz3D Saqqara: Reconstructing Landscape and Meaning at an Ancient Egyptian Site6/1/2015 - 12/31/2016$47,200.00ElaineA.Sullivan   Regents of the University of California, Santa CruzSanta CruzCA95064-1077USA2015ArchaeologyDigital Humanities Start-Up GrantsDigital Humanities472000472000

Development of a three-dimensional model and virtual tour that would demonstrate how the ancient Egyptian cemetery at Saqqara evolved over the course of nearly three millennia--from 2950 BCE to 332 BCE.

GIS, a major data organization tool in archaeology, places information within a two-dimensional geospatial framework linked to locations on the Earth's surface. Human lives are not lived, however, on a flat surface, but are embedded in a three-dimensional world. The addition of a third coordinate, elevation or height allows us to replace layers of complexity when working with cultural data. Change over time (the forth dimension) is a fundamental aspect of human life and crucial to understanding human experience in the past. 3D Saqqara offers a 4D study of an ancient site across space and time. By simulating the changing built and natural landscape, the project explores the visual environment that shaped the experiences and choices of past peoples. Through the recreation of lines-of-sight between important cult places, the project traces how decisions over time change the meaning of these spaces and altered ancient peoples' perception of the ritual landscape.

HD-228942-15Digital Humanities: Digital Humanities Start-Up GrantsUniversity of FloridaMassMine: Collecting and Archiving Big Data for Social Media Humanities Researchers5/1/2015 - 4/30/2016$60,000.00SidneyIrwinDobrinLaurieN.TaylorUniversity of FloridaGainesvilleFL32611-0001USA2015EnglishDigital Humanities Start-Up GrantsDigital Humanities60000054126.60

Development of an open-source toolkit and training materials that would allow humanities researchers to collect and analyze large-scale, publicly available data drawn from social media sites.

The MassMine project team representing participants from the Department of English, George A. Smathers Libraries (Libraries), and Research Computing at the University of Florida (UF) requests $60,000 to finish the version 1.0 release, develop a robust training program, and promote the MassMine open source software. MassMine enables researchers to collect their own social media data archives and supports data mining, thus providing free access to big data for academic inquiry. MassMine further supports researchers in creating and defining methods and measures for analyzing cultural and localized trends, and developing humanities research questions and data mining practices. The primary aims of this project are to: 1) refine the MassMine tools to support collection, acquisition, and use of available social media and web data; and, 2) develop a training program and corresponding online resources for supporting the broad use of MassMine by humanities researchers, regardless of experience.

HD-228949-15Digital Humanities: Digital Humanities Start-Up GrantsUniversity of San FranciscoDiscovery and Documentation of At-Risk Built Heritage6/1/2015 - 6/30/2017$60,000.00Seth Wachtel   University of San FranciscoSan FranciscoCA94117-1050USA2015ArchitectureDigital Humanities Start-Up GrantsDigital Humanities60000057914.750

A pilot effort in which community and student volunteers would use easily accessible technologies to document and describe local architectural heritage. A prototype website would offer a common platform for wide participation and public access.

Historic buildings and sites that represent our physical cultural heritage are vulnerable to loss or alteration. Current methods of recording require skilled professionals and expensive technologies. This limits the number of recorded sites to high profile targets, leaving out thousands of worthy and vulnerable sites. This project will demonstrate integrated use of crowdsourcing, low-cost recording devices and open source Internet technologies to achieve high volume recording of heritage sites that may otherwise never be recorded before they are lost. The focus is historically and culturally significant low-visibility sites. Recording includes site, geographic location, images, architectural attributes and 3D models generated from digital images. Volunteers are recruited using social networks. Low-cost recording devices include digital camera, camera-capable mobile phone and Internet-connected computer. Technical infrastructure includes a website for collecting and disseminating record

HD-228956-15Digital Humanities: Digital Humanities Start-Up GrantsSan Diego State University FoundationBuilding and Broadening the Digital Humanities Through a Regional Network5/1/2015 - 12/31/2016$29,999.00Jessica PressmanJoannaM.BrooksSan Diego State University FoundationSan DiegoCA92182-1931USA2015Comparative LiteratureDigital Humanities Start-Up GrantsDigital Humanities29999029625.850

A year-long initiative bracketed by two workshops where faculty from teaching-intensive institutions would test best practices for teaching humanities content using digital methods in under-resourced classrooms.

Digital Humanities (DH) offers vast pedagogical opportunities for teachers and students, but implementation may be seemingly untenable at certain institutions, particularly large public teaching schools grappling, after years of budget cuts, with impacted class sizes and overburdened faculty. Similarly, R1 institutions or liberal arts colleges might possess a single DH expert but lack infrastructural support, limiting DH pedagogy to individual classrooms. Since our emergent information economy requires citizens to work with digital technologies and also critique them, students who do receive access to DH learning are placed at a disadvantage. We need to determine ways to distribute DH research and pedagogy widely, across a spectrum of institutional types and student populations, including students learning at night in community colleges, students taking 300-person lecture classes at large public universities, students from primarily underrepresented groups, and ESL learners. Towards this goal, we propose a workshop for faculty from regional institutions to develop pedagogical strategies and share resources.

HD-228961-15Digital Humanities: Digital Humanities Start-Up GrantsWGBH Educational FoundationDigital Humanities for Lifelong Learners6/1/2015 - 12/31/2015$29,994.00Ted Sicker   WGBH Educational FoundationBostonMA02135-2016USA2015Media StudiesDigital Humanities Start-Up GrantsDigital Humanities299940179760

A workshop and research study to investigate how best to use WGBH’s archive of humanities programming to create a robust library of cross-disciplinary humanities modules for lifelong learners, emphasizing an audience over the age of 65.

Digital Humanities for Lifelong Learners is a research project that will convene leading thinkers in the fields of lifelong learning, humanities education, public media and humanities archives, and multi-platform interactive technology in a series of in-person and virtual meetings and other activities, including online surveys. The key purpose is to research how best to create a significant library of high quality, digital humanities modules, drawn from WGBH's vast archive and other public media sources, for lifelong learners, especially those aged 65+. An initial day-long meeting, held at WGBH and including all project participants, will set the agenda for this six-month research initiative, resulting in a detailed white paper that addresses audience research findings, humanities content, rights, and distribution issues, and technical and design approaches, and charts next steps for this project, including future funding possibilities.

HD-228966-15Digital Humanities: Digital Humanities Start-Up GrantsOhio State UniversityAutomatic Music Performance Analysis and Comparison Toolkit (AMPACT)5/1/2015 - 10/31/2017$59,843.00JohannaCatrionaDevaney   Ohio State UniversityColumbusOH43210-1349USA2015Music History and CriticismDigital Humanities Start-Up GrantsDigital Humanities598430598430

The further development of a suite of analytical tools for music scholarship, with a particular focus on the development of a tool for analyzing polyphonic performances from musical scores.

This project proposes to develop a core technology for a suite of automatic software tools for quantitatively analyzing musical performances for which a corresponding musical score is available and an encoding format for storing the analyses, entitled the Automatic Music Performance and Comparison Toolkit (AMPACT). A musical performance can convey both the musicians' interpretation of the written score as well as emphasize, or even manipulate, the emotional content of the music through small variations in timing, dynamics, and tuning. The target audience for AMPACT is music scholars are who are interested in performing empirical analyses of recorded performances but who lack the technical skills or the time necessary to develop their own tools or implement existing algorithms. The proposed project will allow the researchers to develop an algorithm for analyzing polyphonic performances for which musical scores are available.

HD-228971-15Digital Humanities: Digital Humanities Start-Up GrantsCUNY Research Foundation, Graduate School and University CenterDH Box: A Digital Humanities Laboratory in the Cloud5/1/2015 - 12/31/2018$59,752.00MatthewK.Gold   CUNY Research Foundation, Graduate School and University CenterNew YorkNY10016-4309USA2015Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities597520597520

Development of DH Box, a web-based platform that enables researcher and student access to multiple digital humanities tools. The project is designed for institutions and individuals with minimal technical infrastructure or expertise, including community colleges and newcomers to the field.
 

DH Box provides an innovative approach to Digital Humanities pedagogy, helping teachers introduce DH tools quickly and effectively. The project increases the speed and ease with which novice users can begin hands-on practice with DH tools and it does so by facilitating interaction with rich datasets from institutions such as the NYPL and the British Library. Because DH Box lowers technical barriers to entry, students in the humanities will be able to bypass set-up and compatibility issues and move more quickly to their own research.

HD-228990-15Digital Humanities: Digital Humanities Start-Up GrantsSyracuse UniversityOnondaga Lake: Finding a Restorative Center in Digital Space5/1/2015 - 9/30/2017$29,879.00SusanRachelMayPhilipP.ArnoldSyracuse UniversitySyracuseNY13244-0001USA2015Religion, GeneralDigital Humanities Start-Up GrantsDigital Humanities29879027059.760

The development of a prototype digital map that seeks to combine scientific perspectives with non-Cartesian perspectives (such as those of the indigenous population) that don't map easily to spatial coordinates, focusing on the historical, cultural, and economic significance of Onondaga Lake near Syracuse, NY.

Onondaga Lake is small and obscure, but its story touches on indigenous wars and the Great Law of Peace, the writing of the US Constitution, the development of American industry and transportation, legal and technical innovations for environmental recovery, and creative urban planning. We propose a prototype digital atlas of the lake that combines the idea of space as a spiritual center in indigenous and local knowledge with the more decentered idea of space inherent in digital mapping. Our project will employ existing software and experiment with a variety of storytelling and data collection methods, methods of representing "blank spaces" on the map due to environmental change or privacy issues, and ways to use the map to foster ongoing dialogue about contested space and contested terms, such as "restoration." We will apply research about the compatibility of traditional, local, specialized, and scientific knowledge to create a tool for respectful communication.

HD-229002-15Digital Humanities: Digital Humanities Start-Up GrantsUniversity of UtahPoemage Prototype5/1/2015 - 4/30/2016$60,000.00MiriahDawnMeyerKatharineA.ColesUniversity of UtahSalt Lake CityUT84112-9049USA2015Languages, GeneralDigital Humanities Start-Up GrantsDigital Humanities600000600000

Development of a working prototype of a visualization tool that demonstrates the sound patterns and relationships in poetry, including and extending beyond rhyme.

During 2013-14, our group developed the algorithm for a computational framework for interpreting sound in poetry, which allows us to detect sonic patterns and relationships in poetry. We can define these patterns algebraically and so describe them computationally through rules supported by a data abstraction. Using an NEH start-up grant to pay a postdoctoral fellow in English and a graduate student in Computer Science, we will use an innovative interactive design process to develop a prototype visualization tool, Poemage. Because our framework allows us to identify and visualize complex configurations and dynamics of sound, including but not limited to rhyme, in real time, Poemage will allow users to detect these dynamics in poems of their choosing, while inviting them to identify (and adjust for) what they deem interesting.

HD-229031-15Digital Humanities: Digital Humanities Start-Up GrantsCornell UniversityFreedom on the Move: A Crowdsourced, Comprehensive Database of North American Runaway Slave Advertisements5/1/2015 - 8/31/2016$59,989.00EdwardE.BaptistWilliamC.BlockCornell UniversityIthacaNY14850-2820USA2015U.S. HistoryDigital Humanities Start-Up GrantsDigital Humanities59989051621.780

The further design and development of a database of runaway slave advertisements from pre-1865 US newspapers drawing from several historical collections.  The project would also experiment with crowdsourcing approaches to enrich the database records.

'Freedom on the Move' (FOTM) creates a digital resource from an estimated 100,000 runaway slave advertisements from pre-1865 U.S. newspapers. Placed by enslavers when enslaved people attempted to escape, these ads included extensive information about fugitives. They comprise the richest source of information about enslaved individuals in the United States, yet no comprehensive collection of them exists. FOTM will collect these ads and use crowdsourcing to parse their data into a database, enabling sophisticated new analyses of the history of U.S. slavery. A crowdsourcing interface will provide a site for public engagement with an enduring national trauma, supporting lessons for K-12, university, and museum education. The database will be freely available for browsing and exportable for research. NEH start-up funding will enable us to build tools for incorporating large-scale data from contributors, creating a prototype for future expansions of this and similar digital resources.

HD-229059-15Digital Humanities: Digital Humanities Start-Up GrantsUniversity of VirginiaCohorts of Women in Biographical Collections6/1/2015 - 11/30/2017$59,479.00Alison BoothDanielV.PittiUniversity of VirginiaCharlottesvilleVA22903-4833USA2015Literature, OtherDigital Humanities Start-Up GrantsDigital Humanities59479059355.290

The development of prototype tools that would shed light on women’s lives and social networks through biographical narratives and archival sources.

Cohorts of Women in Biographical Collections (CWBC), a collaboration of Collective Biographies of Women (CBW) and Social Networks and Archival Context (SNAC), enables in-depth research on cohorts of historical women by uniting textual study of 1,200 collections of biographies (CBW) published 1830-1940 with data on persons, documents, entities, and networks extracted from 2.6 million archival descriptions in 3,000 repositories (and growing). CWBC will create innovative procedures for biographical-archival data exchange; a Cohort Analysis Prototype (CAP) for comparison of cohorts (sets of women related by type of book or by occupation, nationality, period, etc.) and diverse networks; visualizations and discoveries in open-access code; a white paper and publications. The tools and process for sharing and maintaining identities and visualizing textual, archival, and social cohorts and networks will be shaped and evaluated by an international board of expert advisors.

HD-229062-15Digital Humanities: Digital Humanities Start-Up GrantsGeorgia State University Research Foundation, Inc.Notoriously Toxic: Understanding the Language and Costs of Hate and Harassment in Online Games5/1/2015 - 12/31/2017$29,403.00BenjaminJoshuaMiller   Georgia State University Research Foundation, Inc.AtlantaGA30302-3999USA2015Media StudiesDigital Humanities Start-Up GrantsDigital Humanities294030294030

A cross-disciplinary workshop and follow-up activities to develop a set of essays and a metadata schema to understand and describe toxic rhetoric in online spaces, with an emphasis on large-scale multiplayer computer games.

A one-year collaboration and two-day working group meeting of scholars from English, Linguistics, Law, Psychology, Education, Game Studies, Communication, and Justice Studies in consultation with industry experts from game development, documenting: 1) best practices for studying and moderating online toxicity, 2) conceptual and legal frameworks for addressing online hate speech, dangerous speech, and toxic speech, 3) patterns of toxic language in digital media, 4) next steps for building a reference corpus of toxicity types and a descriptive taxonomy, and 5) a humanistic perspective on consequences of online toxicity and its moderation procedures.

HD-229071-15Digital Humanities: Digital Humanities Start-Up GrantsVanderbilt UniversityDeep Mapping the Reducción: Building a Platform for Spatial Humanities Collaboration on the General Resettlement of Indians5/1/2015 - 10/31/2017$59,498.00StevenArlynWernkeJeremy MumfordVanderbilt UniversityNashvilleTN37203-2416USA2015Latin American StudiesDigital Humanities Start-Up GrantsDigital Humanities594980594980

Prototyping of two resources to enable geospatial scholarship on the Andean region of South America. In particular, the project would shed light on the history of indigenous communities living within the 16th-century colonial Reducción system.

Researchers of antiquity around the world share common fundamental problems of fragmentary and patchy information. Scaling up spatially is especially difficult, as diverse researchers must piece together localized understandings of past social processes. In the Andean region of South America, where no alphabetic textual record exists prior to 1532, understanding the social transformations brought by Spanish invasion is especially challenging. But emerging spatial humanities tools can mitigate such impediments to reconstructing Andean settlement history. This project will adapt and extend such technologies through the development of two integrated, open source tools: 1) LOGAR (Linked Open Gazetteer of the Andean Region), a crowd sourced, edited online gazetteer, and 2) GeoPACHA (Geospatial Platform for Andean Colonial History and Archaeology), a geospatial database and browser-based interface for producing thematic and analytical maps. Together, these tools will enable production of the

HD-229114-15Digital Humanities: Digital Humanities Start-Up GrantsSmall Axe, IncThe sx:archipelagos Project6/1/2015 - 6/30/2016$29,914.00Kaiama L. GloverAlex GilSmall Axe, IncNew YorkNY10027-6598USA2015Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities299140299140

Development and assessment of new workflows for publication and long-term preservation of born-digital scholarship within Caribbean Studies.

The Caribbean is the site of some of the most radical and diverse theoretical and material engagements with the digital. The sx:archipelagos project seeks to channel that activity by providing an innovative two-tiered platform to support digital scholarship in, for, and about the Caribbean Each layer of sx:archipelagos will contribute something new to both Caribbean Studies and to the digital humanities, first via the creation and documentation of a new cost-efficient workflow for the production of text-based scholarly outputs; and second, via the creation and support of a flexible multimodal environment for the production of unique works of digital scholarship. By the close of the grant period we expect to generate: 1) five scholarly articles produced using Markdown; 2) a workflow analysis and position paper documenting the process and results of our experiment in online publishing; 3) one peer-reviewed digital project and corresponding narrative of its construction. We will post our white paper and multimodal exhibition to an inaugural, beta iteration of the platform.

HD-248360-16Digital Humanities: Digital Humanities Start-Up GrantsFitchburg State UniversityScientific Workflows, Image Analysis, and Visual Stylometry in the Digital Analysis of Art6/1/2016 - 8/31/2017$40,000.00Catherine BuellWilliamP.SeeleyFitchburg State UniversityFitchburgMA01420-2697USA2016AestheticsDigital Humanities Start-Up GrantsDigital Humanities40000036710.660

The development of an alpha-level prototype for a tool that would help statistically identify artistic style, and a workshop to discuss the tool’s use and implications in the study of art history.

The goal of the project is to develop a tool for digital image analysis of paintings that is powerful enough to support advanced research in computer science, cognitive science, art history, and the philosophy of art while providing an accessible interface that can be used by researchers or students with little or no computer science background. The tool we envision will implement a broad range of digital image analysis algorithms as scientific workflows using the WINGS semantic workflow system. Scientific workflows allow users to build programs like one would draw a flowchart, dragging shapes representing data sets and image analysis procedures onto the workspace and drawing links between them. The tool can be used to promote computational literacy and data analytic skills among humanities students, introduce science students to research in art and the humanities, and help us understand how viewers perceptually categorize/recognize paintings and otherwise engage with artworks.

HD-248377-16Digital Humanities: Digital Humanities Start-Up GrantsUniversity of Maine, OronoVisualizing Spatial Experience in the Holocaust6/1/2016 - 3/31/2018$73,168.00AnneKellyKnowles   University of Maine, OronoOronoME04473-1513USA2016GeographyDigital Humanities Start-Up GrantsDigital Humanities73168061906.940

Employing computational linguistics and natural language processing techniques to study how Holocaust survivors use spatial terms to describe their experiences. Testimonies from the University of Southern California’s Shoah Foundation Center collection would provide the sources for the preliminary study.

First-person accounts are central to understanding the Holocaust. Our project will be the first to examine survivors' testimony for the spatiality of individuals' experiences. Drawing on video interviews with survivors, we will analyze the language survivors use in speaking of places, events, movement, relationships, and their perceptions of space and time. We will focus on how their social networks were fragmented and reformed and the spatial characteristics of work places and work relationships experienced by forced laborers in ghettos and labor camps. We will do this through a hybrid methodology that combines close listening with spatial visualization and corpus and computational linguistics methods that we will apply to interview transcripts. The dictionary of spatial and relational terms this will produce, along with our visual conceptualizations of the topologies of experience, will enable us to link survivors to Nazi-controlled spaces represented in our existing GIS datasets.

HD-248405-16Digital Humanities: Digital Humanities Start-Up GrantsTrustees of Indiana UniversityHistorical Demography and Population Behavior among Muslims in Russian Central Eurasia, 1828-1918: The Case of Kazan City5/1/2016 - 10/31/2018$71,108.00EdwardJamesLazzerini   Trustees of Indiana UniversityBloomingtonIN47405-7000USA2016Russian HistoryDigital Humanities Start-Up GrantsDigital Humanities71108037905.270

Development of a public database that would enable research into the Muslim community of the Russian Empire from 1828-1918 by converting information found within parish registers from the city of Kazan.

The Central Eurasian Muslim Population Project (CEMPP) will create over time a massive relational database of longitudinal vital statistics and social information gathered from the metrical books (parish registers) compiled for Muslim subjects of the Russian Empire between 1828 and 1918. Funding from NEH will support the first phase of the project whereby, seeking proof-of-concept, we will gather data for approximately 25,000 Muslim inhabitants of Kazan, the third largest city in Russia, as organized around 18 mosques and their parishes. One of our major digital tools will be the open, scalable, and extendable "Intermediate Data Structure" that is becoming the standard for longitudinal databases on historical populations. By means of IDS, our database will join those focused on other regions of Eurasia and contribute to large-scale comparative studies of the life course of Eurasia as a whole.

HD-248410-16Digital Humanities: Digital Humanities Start-Up GrantsUniversity of Texas, AustinClassical Intertextuality and Computation9/1/2016 - 8/31/2018$74,921.00Pramit Chaudhuri   University of Texas, AustinAustinTX78712-0100USA2016ClassicsDigital Humanities Start-Up GrantsDigital Humanities74921074920.540

A research project on how techniques originally developed for computational biology, such as sequence alignment, can illuminate influences and stylistic attributes among classical Latin and Greek texts.

Literary scholarship has long been preoccupied with identifying verbal and stylistic relations among texts (“intertextuality”). This project is a collaboration between literary critics, systems biologists, and computer scientists to develop new computational tools for the study of such intertextual relations. These tools will enable researchers to trace connections among Latin and Greek texts at much a higher order of scale and efficiency than manual searches: 1) a sequence alignment tool, inspired by a core technique in genomics, which identifies verbal parallels that are close but inexact (the commonest kind of intertextuality); 2) a digital Greek-Latin thesaurus to enable identification of parallels across languages by meaning; 3) a set of tools for classification of texts according to various stylistic metrics, especially useful for studies of quotation and attribution; 4) phylogenetic methods to chart the evolutionary histories of classical texts and their traditions of reception.

HD-248437-16Digital Humanities: Digital Humanities Start-Up GrantsNortheastern UniversityTEI and Humanities Pedagogy: Building TAPAS Classroom5/1/2016 - 10/31/2017$74,778.00JuliaHammondFlanders   Northeastern UniversityBostonMA02115-5005USA2016Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities74778018833.150

The development of a platform for teaching the Text Encoding Initiative (TEI), which would allow for shared instruction materials, collaborative teaching, student evaluation, all built within the NEH-funded TAPAS infrastructure.

Text markup with TEI is a key topic in the digital humanities classroom: it engages students in a close examination of text, discussion of interpretation, and inquiry into textual materiality. But the logistics can be challenging: tools for working with TEI/XML-encoded data require greater technical expertise than humanities faculty possess, and these tools are not designed with classroom needs in mind. TAPAS Classroom will offer instructors a centralized, user-friendly platform for organizing and sharing course materials, with features to support group analysis, display, and commenting on TEI assignments. The platform will enable both quick previewing of TEI files and sustained engagement and analysis. As part of the TAPAS framework, TAPAS Classroom will enable users to share assignments and supporting materials with the entire TEI community, and projects can also be migrated into TAPAS proper. TAPAS Classroom situates TEI pedagogy at the heart of the TEI research community.

HD-248450-16Digital Humanities: Digital Humanities Start-Up GrantsRensselaer Polytechnic Institute3D Printing as Humanistic Inquiry5/1/2016 - 8/31/2017$39,498.00JamesW.MalazitaDeanAndrewNieusmaRensselaer Polytechnic InstituteTroyNY12180-3590USA2016History and Philosophy of Science, Technology, and MedicineDigital Humanities Start-Up GrantsDigital Humanities39498038259.630

A set of experiments with 3D printing and a three-day workshop in which scholars explore the philosophical and practical implications of fabrication and “making” in a humanities context.

This project brings together scholars at various stages of their careers from across the Humanities and Digital Humanities to participate in an intensive three-day 3D Making and Critique workshop and follow-on research. The project's goal is to materially brainstorm printed artifacts that serve as critical investigations, while providing time for reflection upon the broader social and environmental contexts of the 3D printing process. The intended results of the project will be to produce and disseminate early-stage critical objects, to generate reflexive theory and critique about 3D printing and making practices, to connect Humanities scholars across both the making and critical bodies of humanistic scholarship, and to create an action plan for collaborative written and made scholarship targeted for publication in open-access presses and exhibitions.

HD-248462-16Digital Humanities: Digital Humanities Start-Up GrantsUniversity of DelawareThe Colored Conventions Project6/1/2016 - 11/30/2018$75,000.00P. Gabrielle Foreman   University of DelawareNewarkDE19711-3651USA2016African American StudiesDigital Humanities Start-Up GrantsDigital Humanities75000073178.080

Enhancement of a website to document over 120 conventions organized by African-American communities from the 1830s-1880s, including development of a reference database and fifteen interpretive exhibits.

The Colored Conventions Project (CCP) is a digital collection and hybrid site for research and teaching that brings unprecedented public attention to the thousands of African Americans who made up the 19th-century Colored Conventions Movement. ColoredConventions.org collects, for the first time, rare and scattered minutes from more than 100 conventions. A DH Start-Up II grant will enable our interdisciplinary team of faculty, graduate and undergraduate researchers, library professionals, church and national teaching partners to collaborate to 1) create 15 new exhibits showcasing original research and visualizations 2) amass a database of 4,000+ conventions attendees for reference and datasets 3) expand outreach for our crowdsourcing Transcribe Minutes and 4) introduce Translate Minutes with our first international partner. Ultimately CCP will model a more inclusive digital history as we recover a movement for racial, economic and educational justice that resonates in our own time.

HD-248511-16Digital Humanities: Digital Humanities Start-Up GrantsUniversity of VirginiaProject Andvari8/1/2016 - 10/31/2018$74,577.00WorthyN.MartinNancyL.WickerUniversity of VirginiaCharlottesvilleVA22903-4833USA2016History, Criticism, and Theory of the ArtsDigital Humanities Start-Up GrantsDigital Humanities745770745770

Pilot implementation of Project Andvari, an online portal to aggregate digital collections of northern European, early medieval art and artifacts from a range of cultural institutions.

The aim of Project Andvari is to provide a free digital portal for integrated access to dispersed collections of northern European art and artifacts of the early medieval period (4th–12th centuries). Funding is requested to support development, testing, and implementation of a pilot platform that will harvest and aggregate existing metadata records and digital surrogates of objects maintained in the collections of three international partner institutions with representative datasets that participate in linked open data initiatives. Ultimately, Project Andvari will facilitate interdisciplinary research in art, archeology, history, and literary and religious studies, allowing users to study visual culture across media and beyond traditional geographical and disciplinary boundaries. The innovative application of aggregated search methods and enhanced metadata will promote discovery and comparative analyses of artifacts in ways that have not previously been feasible.

HD-248519-16Digital Humanities: Digital Humanities Start-Up GrantsBall State University3D Modeling for Textile Collections5/1/2016 - 2/28/2018$39,713.00Diana SaikiValerie BirkBall State UniversityMuncieIN47306-1022USA2016Cultural HistoryDigital Humanities Start-Up GrantsDigital Humanities397130397130

The development of a prototype web application of three-dimensional models of historic clothing for use by researchers, teachers, and the general public. The test collection would consist of World War II-era American clothing from the Beeman Historic Costume Collection.

The funds from the Digital Humanities Start-Up Grant Level I will be used to create a working prototype of "Fashion Fusion," a publicly available web-based application. Fashion Fusion will be a catalog of historic clothing, enabling interactive study of a three-dimensional digital image of a historical garment and replication of it with downloadable pattern pieces. The project results will be useful to museum professionals, clothing history researchers and teachers, and designers for theater and re-enacting.

HD-248520-16Digital Humanities: Digital Humanities Start-Up GrantsRice UniversityGenealogy of Texts and Ideas: Looking Back and Forth through Early English Books Online3/1/2016 - 3/31/2018$40,000.00Benjamin BrochsteinErez Lieberman-AidenRice UniversityHoustonTX77005-1827USA2016Computational LinguisticsDigital Humanities Start-Up GrantsDigital Humanities40000030211.780

A two-day workshop and follow-up activities for early modern literature scholars, linguists, and computer scientists to consider how the Bookworm textual analysis tool could be used with the Early English Books Online-Text Creation Partnership corpus.

We propose a workshop on how to extend and customize a graphical user interface (GUI) for Bookworm, the well-established open-source text analysis and visualization tool. Hosted by Rice University's Humanities Research Center, the workshop will focus on applying Bookworm to the Early English Books Online (EEBO) corpus and leverage expertise in various disciplines including history, linguistics, genomics, and bioinformatics to design a powerful, intuitive, open-source text analysis package to allow novice users instant access to the utility and promise of digital text analysis.

HD-248544-16Digital Humanities: Digital Humanities Start-Up GrantsUniversity of OregonTime Online7/1/2016 - 12/31/2019$75,000.00DanielBlakeRosenberg   University of OregonEugeneOR97403-5219USA2016Intellectual HistoryDigital Humanities Start-Up GrantsDigital Humanities750000750000

The development of digital prototypes of historical graphic artifacts, such as timelines and time charts, from 1600 to 1900.  The project also would investigate methods of maintaining and publishing these prototypes.

Time Online is a collaborative, interdisciplinary research project on the uses of graphic design in the study of history. When complete, it will produce a new kind of scholarly digital publication in the form of a suite of interrelated software modules investigating and re-imagining key graphic artifacts from the period 1600 to 1900 in a robust, interactive environment. Based at the University of Oregon, the project joins resources of two universities and three laboratories, the Digital Scholarship Center and InfoGraphics Lab at the University of Oregon and the Stanford Center for Spatial and Textual Analysis. Time Online explores new possibilities in humanities research and new models of digital publication through a creative combination of scholarship and programming. It provides insight into the history of print-era graphics and into emerging possibilities for interactive graphics in the era of digital media.

HD-248560-16Digital Humanities: Digital Humanities Start-Up GrantsOhio History ConnectionTourSites for WordPress: Digital Tour Experiences for Multi-site Museum Networks7/1/2016 - 7/31/2017$74,943.00Ty Pierce   Ohio History ConnectionColumbusOH43211-2474USA2016U.S. HistoryDigital Humanities Start-Up GrantsDigital Humanities74943074198.830

The development of a platform that supports the sharing of humanities content through mobile tours in both exterior and interior spaces, building on Curatescape and Wordpress platforms.

While there is no shortage of digital experience options for cultural heritage institutions, the number of realistic options for today’s small-­- and medium-­-sized institutions is unfortunately slim, and museums of all sizes still struggle to deliver engaging mobile experiences. TourSites for WordPress: Digital Tour Experiences for Multisite Museum Networks will create a digital platform that combines WordPress and Curatescape into a new opportunity for the field. This project builds on previous collaborations between the Ohio History Connection and the Center for Public History + Digital Humanities and leverages their respective expertise to create a new set of tools specifically for the WordPress Network environment. The open-­-source platform created by this project will enable any institution to create digital tour experiences across multiple locations, maintain those networks with efficient use of resources and connect the public to stories, people and places in innovative ways.

HD-248577-16Digital Humanities: Digital Humanities Start-Up GrantsNew York Public LibraryNY Public Library for the Performing Arts, Billy Rose Theater Division - 3D Visualization of Theatrical Lighting Designs4/1/2016 - 3/31/2018$35,000.00Doug ResideGregoryP.LordNew York Public LibraryNew YorkNY10016-0109USA2016Theater History and CriticismDigital Humanities Start-Up GrantsDigital Humanities35000034924.250

Initial planning and a feasibility study to determine how virtual simulation software could be re-purposed to create representations of historical theater designs based on archival sources.

To emulate theatrical lighting design in a web-based 3D visualization platform that would give humanities scholars a way to see the effects historical lighting designs were meant to create. More specifically, NEH funding would make possible a feasibility study for emulating lighting design using current web-based 3-D technology. Depending on the results of this study, the project team will determine the best way to move forward to build a robust tool for serving emulations of lighting designs in special collection reading rooms.

HD-248600-16Digital Humanities: Digital Humanities Start-Up GrantsDePaul UniversityReading Chicago Reading: Modeling Texts and Readers in a Public Library System6/1/2016 - 12/31/2018$74,271.00John ShanahanRobin BurkeDePaul UniversityChicagoIL60604-2201USA2016Literature, GeneralDigital Humanities Start-Up GrantsDigital Humanities742710742710

A pilot study on how analyzing patron responses to a citywide reading program can help scholars and librarians better understand which book genres and styles prove most meaningful to the community.

“Reading Chicago Reading” aims to put new data-intensive predictive tools in the hands of public librarians and digital humanities scholars in order to enhance their ability to serve public needs and interests. We take as our starting point the Chicago Public Library’s popular and muchimitated “One Book One Chicago” program, in which books are annually selected for city-wide promotion. Our project combines circulation data, social media postings, text analysis, branch-bybranch demographics, and history of the events of themselves to recover quantitative, predictive factors that link texts to reader response. The multi-disciplinary project brings together expertise in library science, text mining, predictive modeling and machine learning, literature, and urban sociology, and builds on existing collaborations with the Chicago Public Library.

HD-248607-16Digital Humanities: Digital Humanities Start-Up GrantsUniversity of Kansas Center for Research, Inc.Black Book Interactive Project5/1/2016 - 2/28/2018$40,000.00Maryemma Graham   University of Kansas Center for Research, Inc.LawrenceKS66045-3101USA2016American LiteratureDigital Humanities Start-Up GrantsDigital Humanities400000400000

Preliminary steps toward developing a metadata schema that accounts for race in order to increase scholarly access to archival materials.

The negligible number of African American (AA) literary texts digitally available for scholars working in the field of digital humanities remains a persistent problem. The Black Book Interactive Project (BBIP) responds to this critical digital invisibility by proposing to create a metadata schema that accounts for race, to make these archives more discoverable for scholarship. Using 75 novels from the Project on the History of Black Writing digital archive, we will produce a demonstration project that increases access to little known AA texts, encourages and enables text mining as a digital practice, and bridges the current gaps in computational research in literary studies. Our goal is to expand the community of users and practitioners and to make this schema a standard for the interactive exploration of similar digitized collections.

HD-248610-16Digital Humanities: Digital Humanities Start-Up GrantsWashington and Lee UniversityAncient Graffiti Project: Tools for Analyzing Personal Communication6/1/2016 - 11/30/2018$74,592.00RebeccaR.BenefielSara SprenkleWashington and Lee UniversityLexingtonVA24450-2116USA2016ClassicsDigital Humanities Start-Up GrantsDigital Humanities745920745920

Prototype development of a web-based resource documenting handwritten inscriptions found within the ruins of the early Roman Empire, with a focus on the town of Herculaneum as a pilot case.

We propose to develop tools to study and analyze handwritten, informal, ancient inscriptions (graffiti) for the Ancient Graffiti Project. Thousands of these messages from Herculaneum and Pompeii convey voices at every level of ancient society. Handwritten inscriptions differ from inscriptions on stone. First, since graffiti are found in situ, original geospatial and contextual data are available. Graffiti also include drawings, which are difficult to locate in text-based search engines. Consider how to search for a dog attacking a stag. These tools include 1) representation of graffiti in their spatial context at multiple granularities, 2) a system of controlled vocabularies and filters to make figural graffiti (drawings) searchable and retrievable, and 3) a schema of medium-specific metadata for handwritten inscriptions. With these tools, users will be able to study both inscribed texts and images, as well as research questions specific to ancient graffiti.

HD-248622-16Digital Humanities: Digital Humanities Start-Up GrantsStone Soup Productions, Inc.The Search for Harmony: Building a Game Development Tool for WordPress5/1/2016 - 5/31/2017$37,430.00AndreaR.Kalin   Stone Soup Productions, Inc.WashingtonDC20036-2504USA2016Cultural HistoryDigital Humanities Start-Up GrantsDigital Humanities374300374300

The development of an educational games module for the WordPress content management system. The prototype game would be associated with an upcoming documentary film on African Americans and classical music.

The process of creating information-rich websites has become more accessible to the public through content management systems (CMSs) like WordPress. New game development tools have also become available to creators for designing engaging experiences. However, there is a need for a tool that can create educational games with the familiarity of a CMS platform already in use in the humanities, rather than require learning a new program. The proposed tool aims to pair a game development framework with WordPress to allow media makers to develop educational games using a simple interface. The Search for Harmony is a case study game concept, about multicultural influence on classical music, that will help provide content to develop and refine the tool. The end product would reduce resources needed to create educational games of a certain type, foster websites that could repurpose game content, and encourage educators and others in the humanities to create engaging experiences for students.

HD-248648-16Digital Humanities: Digital Humanities Start-Up GrantsCUNY Research Foundation, Graduate School and University CenterBeyond Citation: Critical Thinking About Digital Research5/1/2016 - 4/30/2018$63,485.00StephenB.Brier   CUNY Research Foundation, Graduate School and University CenterNew YorkNY10016-4309USA2016Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities634850634850

Further development of Beyond Citation, a web-based guide to research databases in the humanities. During this phase, the project would result in thematic guides to databases in fields such as art history, history, and literature, as well as a prototype tool for use by research libraries.

Although humanities scholars widely use academic databases from publishers such as ProQuest or Gale, knowledge of how proprietary databases work is limited because their structures are dynamic and not transparent. Scholars therefore may not be aware of and cannot account for how database structures affect their interpretations of search results or text. Lack of information is an obstacle to scholarly inquiry because databases shape the questions that can be asked and the arguments that can be made through search interfaces and algorithms. Beyond Citation is a research platform that aggregates information about academic databases so that scholars can understand the significance of the material they glean. By making accessible essential information about the structures and content of databases, Beyond Citation takes an important step in updating the scholarly apparatus to encourage critical thinking about academic databases and their impact on research and scholarship.

HD-50003-07Digital Humanities: Digital Humanities Start-Up GrantsMichael Steven NewtonBuilding Information Visualization into Next-Generation Digital Humanities Collaboratories4/1/2007 - 5/31/2008$28,988.00MichaelStevenNewton   Unaffiliated Independent ScholarChapel HillNC27514USA2007Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities289880289880

A digital humanities collaboration on Celtic studies that will allow multiple users to contribute to, discuss, edit, and utilize a common body of information.

Our work to find solutions for overcoming some of the challenges in the field of Celtic Studies in the United States has led us to envision adopting and extending emerging technological tools, especially digital libraries and social collaborative software. The Finding the Celtic project will be an exemplar of a next-generation digital humanities collaboratory (a virtual workspace that allows multiple users to contribute to, discuss, edit and utilize a common body of information) that exploits information visualization techniques.

HD-50012-07Digital Humanities: Digital Humanities Start-Up GrantsRichard Sterling CookThe Character Description Language (CDL) Digital Humanities Start-up4/1/2007 - 10/31/2008$30,000.00RichardSterlingCook   Unicode ConsortiumMountain ViewCA94043-3941USA2007Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities300000300000

Using Character Description Language software in the mapping of Chinese, Japanese, Korean, and Vietnamese scripts and the augmentation of a standard database of characters open to members of international standards bodies and to the public.

The CDL project is directed in particular at resolving long-standing problems with the digitization of the Chinese, Japanese, Korean, and Vietnamese scripts (CJKV, or often simply shortened to CJK). The proposed start-up project will promote the collaborative use of the innovative CDL font technology, for the building of international computing standards essential to the stable function of all modern software, and for the accurate digitization and preservation of CJK documents and libraries. The CDL project benefits all computer users with an interest in CJK texts, or with an interest in dealing with CJK partners, since CDL has core applications for information input, storage, and retrieval. CDL improves data-management practices in the development of international standards and in the usage of end-users. CDL ensures the integrity of those standards, enriches the possibilities for end-user content creation, and therefore brings new richness to online digital humanities resources.

HD-50024-07Digital Humanities: Digital Humanities Start-Up GrantsRegents of the University of California, RiversideDigital Humanities Start-Up Grants: Thai Digital Monastery Project7/1/2007 - 6/30/2008$40,889.00Justin McDaniel   Regents of the University of California, RiversideRiversideCA92521-0001USA2007Nonwestern ReligionDigital Humanities Start-Up GrantsDigital Humanities3000010889300000

Two planning conferences, one in Riverside, California, the other in Bangkok, Thailand, to lay the foundations for the interactive mapping of Asian Buddhist monastic centers in Thailand and the creation of a digital resource using state of the arts tools.

The Thai Digital Monastery Project seeks to begin creating a digital interactive virtual library for enthusiasts, students, and scholars interested in exploring a selection of the over 30,000 monasteries in Thailand. Working closely with the Thai royal family, monastic ecclesia, and Mahamakut University the PI, Justin McDaniel and his collaborators will explore the application of new open-source technologies to create an integrated digital research environment in which participants can walk through three dimensional and 360 degree immersive spaces. In order to build this digital environment that will serve a wide range of learning communities, a one year in depth feasibility initiative is needed which will test technology in the field, recruit a talented long-term staff, and design a electronic platform for a planned multi-year project.

HD-50027-07Digital Humanities: Digital Humanities Start-Up GrantsNorth Carolina Central UniversityTraining to Establish the North Carolina Central University/African American Jazz Caucus Jazz Research Institute Digital Lib.5/1/2007 - 6/30/2010$30,000.00PaulaDeniseHarrell   North Carolina Central UniversityDurhamNC27707-3129USA2007Music History and CriticismDigital Humanities Start-Up GrantsDigital Humanities300000300000

The beginning stages of a jazz research digital library, located at North Carolina Central University, comprising photographs, oral histories, music, and text.

The development of a Jazz Research Digital Library is of great significance in the preservation and documentation of perhaps America's greatest cultural contribution to the world. Jazz is considered America's true "classical" music, a genre created and developed by African American musicians. The jazz art form is in crisis mode. Increasingly larger numbers of African American youth are not exposed to jazz and have no knowledge of its significance to their heritage. One of our objectives is to restore jazz to its rightful place of cultural importance in the African American community, particularly the youth. The youth of today are our performers, critics, authors, historians, and listening audiences of the future and action must be taken to preserve and provide access to jazz resources for our youth. We will seek to address this dilemma by creating a Jazz Research Institute which will comprise several components but will initially focus on the Jazz digital Library.

HD-50033-07Digital Humanities: Digital Humanities Start-Up GrantsUniversity of VirginiaPresenting Progressions6/1/2007 - 5/31/2009$29,873.00WorthyN.Martin   University of VirginiaCharlottesvilleVA22903-4833USA2007Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities298730298730

Development of a tool to present the progressions of interrelated items held in an electronic thematic humanities repository.

The Institute for Advanced Technology in the Humanities (IATH) has collaborated with University of Virginia faculty and others on scholar-driven projects to create electronic thematic repositories for quite a few years. The importance of presenting information out of such a thematic repository as a progression, that is, organized along a particular axis, such as a timeline, has become clear through these collaborations. In two of the scholar-driven projects a custom-designed display process was implemented. The proposed project will design and implement a generalized version of the display process that will allow user interaction with presentations of progressions derived from other thematic repositories much more feasible. The proposed project will also extend the display functionality to allow more than one progression to be presented and thus compared.

HD-50038-07Digital Humanities: Digital Humanities Start-Up GrantsUniversity of Kentucky Research FoundationRussian Folk Religious Imagination5/1/2007 - 12/31/2008$29,958.00Jeanmarie Rouhier-Willoughby   University of Kentucky Research FoundationLexingtonKY40506-0004USA2007Folklore and FolklifeDigital Humanities Start-Up GrantsDigital Humanities299580299580

A robust web-based multimedia resource combining folk legends on saints and biblical figures, songs and religious rituals, and iconography of Russian Orthodoxy.

Russian Orthodoxy has been the source of a great deal of speculation about the extent of duoeverie (dual faith). Since the fall of the Soviet Union, scholars have undertaken the study of folk religion in earnest, but there is as yet no comprehensive study of the interrelations between various folk genres. Typically folklorists study either oral literature (e.g., legends and songs), or folk ritual and iconography. This separation of genres inhibits a full understanding of the complexity of the complete religious belief system. Our multimedia critical edition will feature an innovative cross-disciplinary approach combining the study of legends on saints and biblical figures, songs and religious rituals, and folk iconography into a single, comprehensive research project that will be published in a new digital framework designed to integrate text and multimedia into a coherent whole.

HD-50051-07Digital Humanities: Digital Humanities Start-Up GrantsUniversity of VirginiaArtists' Books Online: From Prototype to Distributed Community6/1/2007 - 6/30/2009$30,000.00Johanna Drucker   University of VirginiaCharlottesvilleVA22903-4833USA2007Media StudiesDigital Humanities Start-Up GrantsDigital Humanities300000300000

The testing and implementation of a prototype for digitizing artists' books by a group of curators, artists, critics, and scholars who will expand the use and population of this virtual resource through a distributed content model.

Artists' books are original works of art produced in traditional and experimental formats. An increasing number of scholars are taking an interest in this field. But critical scholarship depends on having access to these works - many of which are rare, out-of-print, and difficult to locate. Artists' Books Online is a networked digital resource designed to provide access to these books in virtual facsimile as page images accompanied by extensive metadata in a form that creates substantial commentary. The infrastructure of the ABsOnline prototype has been designed to aggregate materials that are geographically dispersed into a single "collection" of online objects. NEH funded activity would test a model of "distributed content development" for the repository. By working with a handful of selected collaborators, I will test the viability of building a community of contributors and scaling this prototype of collaborative, online scholarship.

HD-50054-07Digital Humanities: Digital Humanities Start-Up GrantsKohala CenterHawaii Island Digital Collaboratory4/1/2007 - 3/31/2008$29,979.00Karen Kemp   Kohala CenterKamuelaHI96743-7462USA2007American StudiesDigital Humanities Start-Up GrantsDigital Humanities299790299790

Planning for a "digital collaboratory" engaging humanities scholars, scientists, technology specialists, and native Hawaiian culture experts in the development of a geospatially-referenced database of the island of Hawaii.

The Kohala Center and Redlands Institute propose a ?digital collaboratory? that will foster cross-disciplinary, cross-cultural research and incorporate a geographically-referenced knowledge management system for humanities scholars, scientists, planners, teachers, students and the general public. The overriding purpose is to create an environment in which knowledge grounded in indigenous epistemologies can be integrated with information grounded in Western scientific epistemology, using the Island of Hawai?i as a test bed. We wish to explore how GIScience and the associated spatial-temporal toolbox can provide this bridging opportunity. This initial project phase explores the spatial element of Hawaiian epistemology, engaging experts from various disciplines in an intensive collaborative effort to uncover a means of representing interconnected cultural and scientific information in the digital environment provided by GIS and knowledge management systems.

HD-50065-07Digital Humanities: Digital Humanities Start-Up GrantsSyracuse UniversityEnhanced Access to Digital Humanities Monographs5/1/2007 - 11/30/2007$29,921.00AnneRoelDiekema   Syracuse UniversitySyracuseNY13244-0001USA2007Library ScienceDigital Humanities Start-Up GrantsDigital Humanities299210299210

Creation of a proof-of-concept system that employs Natural Language Processing techniques and utilizes information contained in tables of contents and back-of-the-book indexes for more precise searching of the content of electronic books.

Research shows that monographs are a key source of information for researchers in the humanities. Unfortunately, modern day search technology is not well suited to monograph access because most full-text retrieval systems have been developed for the search and retrieval of web pages or journal articles which tend to have many fewer words than the average book. We propose to apply Natural Language Processing techniques to utilize the rich, intellectually-viable information contained in tables of contents and back-of-the-book indexes in traditional information retrieval and browsing systems, thus making monographs accessible by capitalizing on the internal structure of the book. We believe this automation effort will ease the task of making the content of electronic books more precisely accessible, ultimately allowing humanities scholars to carry out their research even as the preferred resources become digitized.

HD-50067-07Digital Humanities: Digital Humanities Start-Up GrantsCUNY Research Foundation, Brooklyn CollegeCuneiform Forensics - 3D Digital Analysis of Cuneiform Tablet Production4/1/2007 - 9/30/2008$29,850.00H. Arthur Bankoff   CUNY Research Foundation, Brooklyn CollegeBrooklynNY11210-2850USA2007Interdisciplinary Studies, GeneralDigital Humanities Start-Up GrantsDigital Humanities298500298500

Digital laser scanning and three-dimensional quantification, as well as the creation of digitally-generated models, of ancient Mesopotamian cuneiform tablets.

The Brooklyn College Archaeological Research Center and the Brooklyn College Digital Morphology Laboratory are applying for funding from the NEH Digital Humanities Start-Up Grants Program to investigate the feasibility of using laser scanning and 3D quantification and analysis of the cuneiform signs on a series of ancient Near Eastern tablets as a pilot study (1) to determine whether specific ?hands? can be identified ; (2) to investigate whether the same technology and research design can be used to match unconnected tablet fragments and to determine whether or not they are parts of the same text; (3) to reconstruct and compare the seals on the tablets and, (4) to reproduce exact larger-scale replicas of tablets and seals in epoxy resin for study and exhibit.

HD-50088-07Digital Humanities: Digital Humanities Start-Up GrantsOld Dominion University Research FoundationThe Impact of Academic Podcasting: Emerging Technologies in the Foreign Language Classroom5/1/2007 - 8/31/2008$30,000.00BettyRoseFacer   Old Dominion University Research FoundationNorfolkVA23508-0369USA2007Languages, GeneralDigital Humanities Start-Up GrantsDigital Humanities300000300000

A study of the impact of podcasting technology in the teaching of foreign language courses.

The goal of this project is to build upon previous work by the principal investigator to determine if the use of podcasting technology in foreign language courses results in increased pedagogical effectiveness and greater student learning outcomes. The proposed study will examine the academic use of podcasting in beginning to advanced language, literature, and culture courses for the 2007-2008 academic year, including Arabic, German, Italian, Spanish, and Foreign Literatures in English Translation. The evaluation will provide evidence of the benefits of podcasting for foreign language instruction for publication in professional journals to promote the widespread adoption of strategies and materials developed by the project. It will provide evidence that podcasting has measurable instructional benefits. This will be used in subsequent studies that will scale up the use of new instructional practices to other courses that proved to be most successful for academic podcasting.

HD-50097-07Digital Humanities: Digital Humanities Start-Up GrantsUniversity of PennsylvaniaDigital Corinth Synchronized Database Project7/1/2007 - 12/31/2008$29,999.00DavidGilmanRomano   University of PennsylvaniaPhiladelphiaPA19104-6205USA2007ArchaeologyDigital Humanities Start-Up GrantsDigital Humanities299990299990

A pilot program for a model high resolution archaeological database in Greece and the United States consisting of photographs, video, field notes, laser scans, architectural data, and simulations relating to the ancient Roman colony of Corinth.

We propose to seek funding to implement a pilot program as a proof of concept for the larger initiative that would fully deploy the synchronized data storage and acquisition between the United States and Greece. This project will also establish the a model suitable to expand the program to include collections not only in Greece and at the University of Pennsylvania Museum of Archaeology and Anthropology, but other centers of archaeological data around the world.

HD-50099-07Digital Humanities: Digital Humanities Start-Up GrantsDrexel UniversityAutomatic Extraction of Article Metadata from Digitized Historical Newspapers4/1/2007 - 4/30/2009$30,000.00RobertB.Allen   Drexel UniversityPhiladelphiaPA19104-2875USA2007Library ScienceDigital Humanities Start-Up GrantsDigital Humanities300000300000

The development of a programming tool for automatically identifying, categorizing, and describing newspaper articles from digital files produced by the National Digital Newspaper Program (NDNP).

In the next few years, images of several hundred thousand pages will be digitized and available online through the National Digital Newspaper Program. While the digitization process typically includes identification of the words in the text using basic optical character recognition (OCR), the identification and indexing of articles is not required of the project awardees. Articles are the natural unit for interacting with the news. Knowing the articles can improve search accuracy and support user-friendly interaction and it should increase the value of the material for historians, teachers of history, and members of the public who are interested in history. We will develop automated methods for such article-level processing. Specifically we will build a set of Java programs that will use the image files and the OCR files as input and will identify, categorize, and extract descriptions from articles.

HD-50106-07Digital Humanities: Digital Humanities Start-Up GrantsRegents of the University of California, IrvineThe Development Of Mapping: Portuguese Cartography And Coastal Africa, 1434-15044/1/2007 - 3/31/2010$29,997.00Patricia Seed   Regents of the University of California, IrvineIrvineCA92617-3066USA2007Renaissance StudiesDigital Humanities Start-Up GrantsDigital Humanities299970299970

The creation of an interactive GIS (Geographical Information System) database of early maps of the African coastline, 1434-1504.

Digital technology applied to a historically significant collection of maps will not only allow collective display, but will create a research resource enabling entirely new modes of scholarly investigation. New knowledge can be gained through use of GIS software. The project is significant to many humanistic fields and will be openly available to scholars and teachers.

HD-50111-07Digital Humanities: Digital Humanities Start-Up GrantsCoastal Carolina UniversityAshes2Art: Virtual Reconstructions of Ancient Monuments7/1/2007 - 3/31/2009$30,000.00ArneRobertFlaten   Coastal Carolina UniversityConwaySC29526-8428USA2007Art History and CriticismDigital Humanities Start-Up GrantsDigital Humanities300000300000

The digital reconstruction of classical Greek monuments in a second stage pilot project focused on the three dimensional digital recording of the early fourth century BCE tholos at Delphi in Greece.

Ashes2Art combines cutting-edge digital technologies, art history, archaeology, graphic and web design, animation and digital photography to recreate monuments of the ancient past. The project provides an extraordinary opportunity for faculty and students from various universities to combine skills from disparate disciplines in a web-based project available worldwide using open-source software. Faculty and students conduct focused research on specific monuments, visit the locations (when possible), shoot digital panoramas, write essays that summarize various opinions, document those sources with an extended bibliography and construct immersive 3D models based on published archaeological reports.That research is then published online utilizing technologies including Adobe Photoshop, Google Earth, SketchUp, Panoweaver, Tourweaver, Studio Max 3D, Cinema 4D, RealViz 5.0 Stitcher, Dreamweaver, Adobe Director and Macromedia Flash animation.